Convoy (v1.0.5)
- CategoryGames
- TypePC Game
- LanguageEnglish
- Total size120.8 MB
- Uploaded ByvIRTUS
- Downloads364
- Last checkedMay. 21st '18
- Date uploadedJun. 21st '15
- Seeders 2
- Leechers0
Quote:
About the game:
[quote]Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship.
Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehicles and convoy across a wasteland to find parts needed to repair your broken spaceship. During your journey you will encounter strangers in randomized scenarios by picking up radio signals.
Depending on the choices you make, signals can either lead to tactical combat, text based dialogue or chance based role-play. Whatever choice you make, you need to keep your convoy and its cargo safe from raiders, privateers and other enemies. Keep upgrading your vehicles, as death is permanent in Convoy.
Features:
Quote:
A new take on tactical combat:
Combat plays out in real time as a high-speed car chase where you need to position your units and use abilities to maximise their effectiveness.
Exploration pays:
You will encounter many different radio signals, each with a text based event. What doesn’t kill you may reward you with loot.
Fully customizable units:
Each unit can be upgraded and outfitted with different weapons and abilities, allowing you to customize them to your needs.
A randomized planet:
Each play-through features different main and side objectives, events, choices, and different consequences to your actions.
A cold war turning hot:
Three factions vie for control over the planet, your actions tip the scales of balance making you an enemy to everyone. As each faction grows in strength, you need to keep up.
Permadeath at the core:
Knowing one wrong move could lead to certain death puts you constantly on edge.
Version:
Code:
3DM crack (+original api)
Version changes:
[spoiler]
Code:
Several units that can be obtained through scenarios have been added.
Stats and achievements are now also tracked locally. Steam is still leading, this serves as a backup in case Steamworks does not run properly. It is also a requirement for a future DRM-free build.
Stats screen now also displays achievements!
Changed:
The game will now periodically continue to try to connect to Steam if it failed on the first time.
Adjusted boss Keeper spawns on Easy to have slightly lower tier weapons.
Adjusted Keeper drone unlock gained after defeating Andy to be slightly less powerful from the start.
Decreased game size on disk and memory even further.
Changed the MCV item/slot colour from Green to White to improve visibility for colourblind. -Thanks to user MBroek for assisting us!
Several changes to scenarios have been made:
Out of Fuel gives more fuel rewards, less parts.
Ashley always gives proper car. It has been made unique.
Flux Capacitor paying branch nerfed. Alternative added.
Unique hitchhiker vehicle added.
Unique Dandelion vehicle added.
Unique HotRod vehicle added.
Unique Golden vehicle added.
Unique KJLF vehicle added.
Some sidequests added to make you feel less bummed when screwed over.
Fixed some misinformation when buying resources.
Andy can now also join from being fought, rather than only when you help him.
Fixed:
Game should no longer lag severely on starting a new game after playing a previous game.
Fixed a nullreference error on completing scenario.
Scenarios should never deal too much damage.
Issue causing units to sometimes spawn in obstacles has been resolved.
An issue where a unit purchased in a shop would not show up has been resolved.
Units for sale in shops should now have a tooltip again. For real this time.
Units in unit swap screen in camp should now show their sell value.
MCV second HP should now display HP properly at all times.
Objective markers should now point to the correct location at all times.
Objective markers should now reset properly (old save games should update correctly too!).
Special tiles should no longer instantly spawn after switching biomes.
Double clicking certain buttons should no longer upset the statemachine
Units should no longer magically drive through/over obstacles.
Trvelling Light achievement should now unlock properly.
EMP Mine description no longer lies about collapsing shields!
[/spoiler]
Instructions:
Quote:
Launch Convoy.exe
Play - Enjoy - Seed - give me what I need
Speed! Yeah!
System Requirements:
Code:
Processor: Intel Pentium Dual Core T4400 2.2 GHz
Video card: DX9 (shader model 2.0) capabilities
System memory: 2 GB RAM
Operating system: Windows XP+
Hard disk drive: 2 GB
Links:
Quote:
Screenshots in the screenshots tab.
If you enjoyed the game then share with others by seeding!
Support game development and buy the game!
[/quote]
Game developed by
Convoy Games and published by Indietopia Games
Files:
- Convoy v1.0.5.7z (120.8 MB)
Code:
- udp://open.demonii.com:1337/announce
- udp://coppersurfer.tk:6969/announce
- udp://www.eddie4.nl:6969/announce
- udp://glotorrents.pw:6969/announce
- udp://tracker4.piratux.com:6969/announce
- udp://tracker.opentrackr.org:1337/announce