Pluralsight – Houdini VFX for Games

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size1.1 GB
  • Uploaded ByxPaco1337
  • Downloads82
  • Last checkedJun. 14th '18
  • Date uploadedJun. 20th '17
  • Seeders 0
  • Leechers2

Infohash : AEBDB3FF9CF0AE7C8E5D629E87A8BACAB06FEFE0

Have you ever sat down in Unreal Engine to create an effect, and not had a clue where to start? Then you'll love this course, Houdini VFX for Games. First, you'll start from the very beginning by creating the textures for your sprites. Next, you'll create debris in a way that allows you use over and over again. Finally, you'll add all the extras to really sell the effect, like decals, camera shake, and a shockwave. When you are finished with this course, not only will you have gained a deeper understanding of timing and the importance of telling a story with the effect, but you'll have planted the seed for future endeavors into proceduralism. Software required: Houdini, Photoshop and Unreal Engine 4.

http://www.pluralsight.com/courses/houdini-vfx-games

Files:

Pluralsight - Houdini VFX for Games 1. Course Overview
  • 01. Course Overview.mp4 (4.6 MB)
2. Creating a Looping Smoke Texture
  • 02. Creating a Smokepillar.mp4 (34.7 MB)
  • 03. Setting up a Cache.mp4 (19.0 MB)
  • 04. Looping the Cache.mp4 (24.7 MB)
  • 05. Fading the Edges.mp4 (27.6 MB)
  • 06. Shading and Rendering.mp4 (29.0 MB)
  • 07. Creating the Texture Atlas.mp4 (14.9 MB)
3. Testing the Texture in Unreal Engine 4
  • 08. Creating a Smoke Material.mp4 (21.8 MB)
  • 09. Setting up a Smokepuff Emitter.mp4 (25.9 MB)
  • 10. Finishing the Smokepuff.mp4 (23.2 MB)
4. Creating an Explosive Material
  • 11. Setting up Internal Erosion.mp4 (19.4 MB)
  • 12. Colorizing the Mask.mp4 (15.1 MB)
  • 13. Finishing the Material.mp4 (21.1 MB)
  • 14. Converting the Smokepuff to an Explosion.mp4 (17.2 MB)
  • 15. Tweaking the Texture.mp4 (33.5 MB)
  • 16. Update the Explosion.mp4 (28.3 MB)
5. Creating a Shockwave
  • 17. Making Some Noise.mp4 (39.3 MB)
  • 18. Baking and Tiling the Normalmap.mp4 (32.8 MB)
  • 19. Creating a Refraction Material for Sprites.mp4 (45.3 MB)
  • 20. Creating the Shockwave Emitter.mp4 (28.9 MB)
6. Adding Debris
  • 21. Creating a Rock Generator.mp4 (54.1 MB)
  • 22. Finishing the Rock Generator.mp4 (52.8 MB)
  • 23. Creating a Digital Asset.mp4 (25.6 MB)
  • 24. Creating a Debris Emitter.mp4 (31.3 MB)
  • 25. Finishing the Debris Emitter.mp4 (29.7 MB)
7. Burning the Ground
  • 26. Creating the Decal Texture in Photoshop.mp4 (17.9 MB)
  • 27. Creating a Static Decal.mp4 (21.3 MB)
  • 28. Setting up an Explosion Blueprint.mp4 (20.6 MB)
  • 29. Finishing the Blueprint.mp4 (23.9 MB)
8. Finishing the Effect
  • 30. Adding a Secondary Explosion.mp4 (27.8 MB)
  • 31. Adding Sparks.mp4 (46.0 MB)
  • 32. Adding a Ground Shockwave.mp4 (40.9 MB)
  • 33. Adding Camera Shake.mp4 (35.3 MB)
  • houdini-vfx-games.zip (202.1 MB)

Code: