Fundamentals of Arnold for Maya
- CategoryOther
- TypeTutorials
- LanguageEnglish
- Total size1.8 GB
- Uploaded Bysumi1
- Downloads164
- Last checkedJun. 15th '18
- Date uploadedJun. 20th '17
- Seeders 2
- Leechers2
Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you'll learn the fundamentals of Arnold for Maya. First, you'll start off with learning some of the basics like how ray depth works. Next, you'll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you'll learn all about lighting with Arnold as well as shading and texturing. Finally, you'll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you'll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1
Files:
Fundamentals of Arnold for Maya 01. Course Overview- 01 - Course Overview - Course Overview.mp4 (5.0 MB)
- 01 - Module Introduction - Arnold Basics.mp4 (1.4 MB)
- 02 - Exploring the Arnold Plug-in - Arnold Basics.mp4 (26.5 MB)
- 03 - Understanding Samples in Arnold - Arnold Basics.mp4 (9.2 MB)
- 04 - Controlling How Arnold Samples - Arnold Basics.mp4 (41.5 MB)
- 05 - Clamping and Filtering Arnold Samples - Arnold Basics.mp4 (16.9 MB)
- 06 - Understanding Ray Depth - Arnold Basics.mp4 (30.6 MB)
- 01 - Module Introduction - Using a Linear Workflow with Arnold.mp4 (1.4 MB)
- 02 - Defining Linear Workflow - Using a Linear Workflow with Arnold.mp4 (27.1 MB)
- 03 - Understanding Maya's Color Management System - Using a Linear Workflow with Arnold.mp4 (41.8 MB)
- 04 - Gamma Correction for Color Swatches - Using a Linear Workflow with Arnold.mp4 (20.9 MB)
- 05 - Ground Rules for Gamma Correcting Images - Using a Linear Workflow with Arnold.mp4 (15.6 MB)
- 06 - Gamma Correction for Images and .tx Conversion - Using a Linear Workflow with Arnold.mp4 (41.5 MB)
- 01 - Module Introduction - Lighting Basics in Arnold.mp4 (1.1 MB)
- 02 - Controlling Light Color and Intensity - Lighting Basics in Arnold.mp4 (37.8 MB)
- 03 - Controlling the Look and Quality of Shadows - Lighting Basics in Arnold.mp4 (40.1 MB)
- 04 - Using Arnold Light Filters - Lighting Basics in Arnold.mp4 (44.8 MB)
- 05 - Maya and Arnold Area Lights - Lighting Basics in Arnold.mp4 (25.9 MB)
- 01 - Module Introduction - Using Specialized Lights in Arnold.mp4 (889.5 KB)
- 02 - Using Arnold's Photometric Lights - Using Specialized Lights in Arnold.mp4 (33.8 MB)
- 03 - Using Arnold's Mesh Lights - Using Specialized Lights in Arnold.mp4 (23.8 MB)
- 04 - Using Arnold's Image Based Lighting - Using Specialized Lights in Arnold.mp4 (53.1 MB)
- 05 - Using Arnold's Physical Sky - Using Specialized Lights in Arnold.mp4 (58.0 MB)
- 01 - Module Introduction - Using Arnold Materials.mp4 (1.7 MB)
- 02 - Diffuse and Matte Attributes for the aiStandard Shader - Using Arnold Materials.mp4 (41.8 MB)
- 03 - Specular and Reflection Attributes for the aiStandard Shader - Using Arnold Materials.mp4 (45.9 MB)
- 04 - Refraction Attributes for the aiStandard Shader - Using Arnold Materials.mp4 (44.3 MB)
- 05 - Working with the aiHair Shader and nHair - Using Arnold Materials.mp4 (62.8 MB)
- 06 - Working with the aiHair Shader and XGen - Using Arnold Materials.mp4 (40.9 MB)
- 07 - Working with the aiSkin Shader - Using Arnold Materials.mp4 (57.5 MB)
- 01 - Module Introduction - Texturing with Arnold.mp4 (1.4 MB)
- 02 - Using Image-based Textures - Texturing with Arnold.mp4 (18.1 MB)
- 03 - Using Bump and Normal Maps - Texturing with Arnold.mp4 (24.0 MB)
- 04 - Using Displacement Maps - Texturing with Arnold.mp4 (54.7 MB)
- 05 - Creating Geometric Detail with Bake Selected Geometry - Texturing with Arnold.mp4 (21.6 MB)
- 06 - Using Transparency Maps - Texturing with Arnold.mp4 (40.2 MB)
- 07 - Baking Lighting Information into Textures - Texturing with Arnold.mp4 (21.6 MB)
- 01 - Module Introduction - Rendering Effects with Arnold.mp4 (685.9 KB)
- 02 - Rendering Depth of Field with Arnold - Rendering Effects with Arnold.mp4 (38.6 MB)
- 03 - Rendering Bokeh with Arnold - Rendering Effects with Arnold.mp4 (27.7 MB)
- 04 - Rendering Ambient Occlusion with Arnold - Rendering Effects with Arnold.mp4 (43.2 MB)
- 05 - Rendering Volume Atmospheric Effects - Rendering Effects with Arnold.mp4 (57.2 MB)
- 01 - Module Introduction - Arnold Render Output.mp4 (1.0 MB)
- 02 - Rendering AOVs with Arnold - Arnold Render Output.mp4 (37.7 MB)
- 03 - Working with Arnold Stand-ins - Arnold Render Output.mp4 (37.7 MB)
- 04 - Working with Arnold's Shadow Catcher - Arnold Render Output.mp4 (46.5 MB)
- 05 - Rendering Multi-frame Scenes with Arnold AOVs - Arnold Render Output.mp4 (45.4 MB)
- 1-arnold-maya-fundamentals-m1-slides.pdf (1.7 MB)
- 2-arnold-maya-fundamentals-m2-slides.pdf (8.9 MB)
- 3-arnold-maya-fundamentals-m3-slides.pdf (144.0 KB)
- 4-arnold-maya-fundamentals-m4-slides.pdf (144.4 KB)
- 5-arnold-maya-fundamentals-m5-slides.pdf (149.1 KB)
- 6-arnold-maya-fundamentals-m6-slides.pdf (144.3 KB)
- 7-arnold-maya-fundamentals-m7-slides.pdf (143.8 KB)
- 8-arnold-maya-fundamentals-m8-slides.pdf (144.3 KB)
- Fundamentals of Arnold for Maya.rar (410.6 MB)
- Torrent Downloaded From Katcr.co - Kickasstorrents.txt (0.1 KB)
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