Blender 101 - Blender351 Game Character Animation

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size405.6 MB
  • Uploaded ByxPaco1337
  • Downloads432
  • Last checkedJun. 15th '18
  • Date uploadedJun. 20th '17
  • Seeders 1
  • Leechers3

Infohash : 0B29ED3A9911FB1C73767183529D0206C8F96E63

In public access is now unavailable.

In this course you’ll learn the basics of creating animation cycles for a game character. We’ll use Blender’s Graph Editor and Dope Sheet to animate Idle and Run animations, as well as create a Jump Pose.

7 videos, 1hr 9mins

01. Beginning the Idle Animation
02. Finishing the Idle
03. Beginning the Run Cycle
04. Continuing the Run Cycle
05. Tweaking the Run Cycle
06. Swinging the Arms
07. Creating a Jump Pose

Files:

Blender 351 - Game Character Animation
  • Blender351 #01. Beginning the Idle Animation.mp4 (58.1 MB)
  • Blender351 #02. Finishing the Idle.mp4 (44.9 MB)
  • Blender351 #03. Beginning the Run Cycle.mp4 (41.2 MB)
  • Blender351 #04. Continuing the Run Cycle.mp4 (61.6 MB)
  • Blender351 #05. Tweaking the Run Cycle.mp4 (53.5 MB)
  • Blender351 #06. Swinging the Arms.mp4 (72.4 MB)
  • Blender351 #07. Creating a Jump Pose.mp4 (73.9 MB)

Code: