Character Head Modeling A Different Approach
- CategoryOther
- TypeTutorials
- LanguageEnglish
- Total size2.2 GB
- Uploaded Bysumi1
- Downloads115
- Last checkedJun. 15th '18
- Date uploadedJun. 20th '17
- Seeders 0
- Leechers0
Modeling requires the artist to think in 3D, but how can you do this when your computer screen and pencil and paper operate in 2D? In this course, Character Head Modeling: A Different Approach, you will unlock the connection between 2D and 3D thinking through a different approach to 3D modeling (as opposed to more traditional methods such as box modeling). First, you will learn about schematics and how to use contour lines extracted from drawings and photographs of the face. Next, you'll discover how to generate a 3D linear NURBS cage, and with it, you will create your head model polygon by polygon, from all parts of the face to the ears and back of the head. By the end of this course, you'll have a new approach to head modeling that will help you create better character models than ever. Software required: Maya 2016, Photoshop cc 2015.
Files:
Character Head Modeling A Different Approach 01. Course Overview- 01 - Course Overview - Course Overview.mp4 (3.7 MB)
- 01 - Introduction - Drawings and Photos and Schematics, Oh My!.mp4 (20.8 MB)
- 02 - Front and Side Images - Drawings and Photos and Schematics, Oh My!.mp4 (65.3 MB)
- 03 - Correcting Alignment Inconsistencies Using Photoshop - Drawings and Photos and Schematics, Oh My!.mp4 (44.1 MB)
- 04 - Correcting Inconsistencies in Photographs Using Photoshop - Drawings and Photos and Schematics, Oh My!.mp4 (59.3 MB)
- 05 - Creating the Maya Template - Drawings and Photos and Schematics, Oh My!.mp4 (34.8 MB)
- 01 - Third vs. First Degree Nurbs Curves - Cage Match Producing the NURBS Cage.mp4 (42.3 MB)
- 02 - Drawing the Eye, Brow, and Lips - Cage Match Producing the NURBS Cage.mp4 (50.6 MB)
- 03 - Tracing the Nose - Cage Match Producing the NURBS Cage.mp4 (42.6 MB)
- 04 - Contours Around the Lips nose, Mouth, and Eyes - Cage Match Producing the NURBS Cage.mp4 (51.3 MB)
- 05 - Tracing the Neck, Shoulders, and Skull - Cage Match Producing the NURBS Cage.mp4 (48.8 MB)
- 06 - Tracing the Ear and Base - Cage Match Producing the NURBS Cage.mp4 (41.5 MB)
- 01 - Tracing the Nose - Polygonal Throw Down Creating the Face.mp4 (44.6 MB)
- 02 - Tracing Around the Eye - Polygonal Throw Down Creating the Face.mp4 (47.9 MB)
- 03 - Building the Mouth - Polygonal Throw Down Creating the Face.mp4 (68.0 MB)
- 04 - Finishing the Mouth Cavity and Nostril - Polygonal Throw Down Creating the Face.mp4 (71.7 MB)
- 05 - Creating the Eye Cavity - Polygonal Throw Down Creating the Face.mp4 (80.3 MB)
- 06 - Extruding the Forehead - Polygonal Throw Down Creating the Face.mp4 (74.2 MB)
- 07 - Defining the Bridge of the Nose and Nostril - Polygonal Throw Down Creating the Face.mp4 (85.4 MB)
- 08 - Fleshing out the Cheek - Polygonal Throw Down Creating the Face.mp4 (66.2 MB)
- 09 - Creating the Chin - Polygonal Throw Down Creating the Face.mp4 (55.3 MB)
- 10 - Filling in the Side of the Head - Polygonal Throw Down Creating the Face.mp4 (60.4 MB)
- 11 - Connecting the Chin to the Neck - Polygonal Throw Down Creating the Face.mp4 (36.7 MB)
- 01 - Shaping the Back of the Head - Finishing Strong The Ear and Back of the Head.mp4 (75.1 MB)
- 02 - Shaping the Back of the Neck - Finishing Strong The Ear and Back of the Head.mp4 (68.8 MB)
- 03 - Modeling the Front of the Neck - Finishing Strong The Ear and Back of the Head.mp4 (60.6 MB)
- 04 - Defining the Sternocleidomastoid - Finishing Strong The Ear and Back of the Head.mp4 (77.8 MB)
- 05 - Filling in the Side of the Skull - Finishing Strong The Ear and Back of the Head.mp4 (67.1 MB)
- 06 - Tracing the Ear - Finishing Strong The Ear and Back of the Head.mp4 (48.1 MB)
- 07 - Defining, Deforming, and Connecting the Ear - Finishing Strong The Ear and Back of the Head.mp4 (72.8 MB)
- 08 - Redirecting Edges, Cutting Details, and Clean Up - Finishing Strong The Ear and Back of the Head.mp4 (61.8 MB)
- 09 - UV Mapping the Half-head - Finishing Strong The Ear and Back of the Head.mp4 (74.2 MB)
- 10 - Mirroring the Geometry and Correcting UV Problems - Finishing Strong The Ear and Back of the Head.mp4 (70.3 MB)
- m02-01start.ma.swatches (32.1 KB)
- .DS_Store (6.0 KB)
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- m03-01.ma (147.9 KB) sourceimages .mayaSwatches
- Schematic.jpg_hcm.swatch (12.2 KB)
- Schematic.jpg (2.4 MB)
- Schematic2.jpg (2.3 MB)
- workspace.mel (2.0 KB) Reference_Files
- CharacterHeads.tif (7.1 MB)
- CharacterHeads_0001.tif (6.7 MB)
- CharacterHeads_0002.tif (7.7 MB)
- m01-01a_3View_Photo.jpg (2.0 MB)
- m01-02_Gruffman.psd (81.1 MB)
- m01-03_Gruffman.psd (7.3 MB)
- m01-03a_3View_Photo.jpg (2.0 MB)
- .DS_Store (6.0 KB) 3-maya-character-head-modeling-different-approach-2479-m3-exercise-files Maya_Files Head_Model_Gruffman images tmp
- InfantTurtle3.exr (6.9 MB)
- InfantTurtleRig.exr (2.6 MB)
- InfantTurtle3.mov (2.3 MB)
- m02-01start.ma.swatches (32.1 KB)
- .DS_Store (6.0 KB)
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- m02-04.ma (130.8 KB)
- m02-05.ma (135.6 KB)
- m02-06.ma (141.1 KB)
- m02-06end.ma (148.6 KB)
- m03-01.ma (147.9 KB)
- m03-02.ma (159.9 KB)
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- m03-09.ma (255.8 KB)
- m03-10.ma (277.8 KB)
- m03-11.ma (292.0 KB)
- m03-11end.ma (295.6 KB) sourceimages .mayaSwatches
- Schematic.jpg_hcm.swatch (12.2 KB)
- Schematic.jpg (2.4 MB)
- Schematic2.jpg (2.3 MB)
- .DS_Store (8.0
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