[Udemy] - The Unity C# Survival Guide [Getnewcourses]

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size5.4 GB
  • Uploaded Byabia9220
  • Downloads99
  • Last checkedDec. 14th '19
  • Date uploadedDec. 13th '19
  • Seeders 1
  • Leechers48

Infohash : D0816B3512E9CBA71DEADEF409A41CDC89680F73

Udemy - The Unity C# Survival Guide



What you'll learn
Master C# with Unity
Beginner C# concepts (variables, if-statements, methods, etc.)
Intermediate C# Concepts (lists, dictionaries, abstract classes, etc)
Advanced C# Concepts (delegates, events, lambda expressions, design patterns, etc)
Interview Prep
Unity quick tips and challenges
How to program from scratch

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Requirements
Passion for programming

Description
This course is authorized by and made in partnership with Unity Technologies.

Have you been struggling to learn how to code in C# with Unity?   If so, you have found the course you’ve been searching for!  This course is designed for beginner to advanced or professional programmers alike.  For beginners, sequential completion of the lessons is recommended, as it will teach you the basics of coding using interactive challenges and problem solving techniques.  The course progresses in difficulty, and upon completion, you will have gone from a novice C# developer to an advanced, job ready, C# developer.  For advanced or professional coders, this course is meant as a reference guide to help you survive in the workplace.  Rusty on delegates and events? Check out the section of this course that focuses exclusively on them, and teaches you how to implement them into your projects.  For seasoned coders, sequential progression through the course is not necessary; The Unity C# Survival Guide is flexible, allowing developers to use it for their specific needs.  New content is frequently added, so you can rest assured that your survival guide is always up to date.  This is the only C# in Unity programming course authorized by and made in partnership with Unity Technologies.

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In This Course, You Will:

Master C# with Unity

Become a career-ready programmer in C#

Implement advanced coding logic into your own projects

Discover game programming patterns

Proficiency in abstract classes and interfaces

Learn best practice implementations

Practice typical job interview questions that programmers commonly face

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And much more!

This course will take you through over 50 interactive challenges, designed to help you master beginner to advanced C# concepts.  The first section, created for novice C# developers, covers variables, “if” statements, loops, and arrays.

The second section focuses on intermediate concepts, like properties, name spaces, enums, and dictionaries.  

The third section focuses on advanced concepts, like abstract classes, delegates and events, lambda expression, and linq.  This section ends with interview practice problems, compiled from industry professionals who work for Cartoon Network, American Gaming Systems, Facebook, Oculus and more!  

In addition to the sections organized by difficulty, there is also a “Unity Quick Tips” section, dedicated on how to do anything in Unity, such as creating character controllers, explosion effects, and how to fire a weapon.  The quick tips section also includes a Unity Editor overview, to help beginners get accustomed to Unity, and/or help seasoned developers learn about new features in Unity as Unity updates the editor.  If you’re looking for a “how to” section, this is a great place to start.

If there is something in the Survival Guide that is not covered, please send us a message, and we will add it to the course!



Why Learn C# with Unity?

We are entering a revolutionary period in Technology and at the front is Unity Technologies. Unity is no longer just a game engine, but a complete real time rendering platform that’s powering applications within the fields of games, AI, automotive, film, architecture, construction, sales & services, marketing & training, medical, and so much more. The games industry is $120B. Now consider how all these new emerging markets are adopting Unity into their workflows and that number quickly jumps to a trillion dollar marketplace for C# developers. Not convinced? In 2018, companies like Coca-Cola, AT&T, GE, Facebook, Google, Uber, Nissan, Lexus, Tesla, Deepmind, AGS, Disney and many other large corporations adopted Unity into their workflows.

If you’re serious about a career with with C# and Unity, I will help you reach your goals. I’ll see you inside the course.

Who this course is for:
Beginner C# Unity Developers
Intermediate C# Unity Developers
Advanced C# Unity Developers
Professional Developers

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Files:

Udemy - The Unity C# Survival Guide 1. Introduction
  • 1. Introduction.mp4 (29.4 MB)
  • 2. Why You Need The Unity C# Survival Guide.mp4 (17.6 MB)
  • 1. Introduction.vtt (1.9 KB)
  • 2. Why You Need The Unity C# Survival Guide.vtt (1.2 KB)
  • ReadMe.txt (0.7 KB)
10. 9. Static Types
  • 3. Practical Example of Working with Static Types.mp4 (83.7 MB)
  • 2. Instance Members Vs. Static Members (Interview Prep).mp4 (46.3 MB)
  • 4. Utility Helper Classes.mp4 (44.7 MB)
  • 6. Challenge Review Random Color Helper.mp4 (38.4 MB)
  • 1. Working with Static Types.mp4 (37.6 MB)
  • 7. Initializing Static Members with a Static Constructor.mp4 (33.9 MB)
  • 8. Want More Challenges.mp4 (4.9 MB)
  • 5. Challenge Random Color Helper.mp4 (3.3 MB)
  • 3. Practical Example of Working with Static Types.vtt (14.1 KB)
  • 4. Utility Helper Classes.vtt (8.4 KB)
  • 2. Instance Members Vs. Static Members (Interview Prep).vtt (8.2 KB)
  • 1. Working with Static Types.vtt (7.2 KB)
  • 6. Challenge Review Random Color Helper.vtt (6.7 KB)
  • 7. Initializing Static Members with a Static Constructor.vtt (4.6 KB)
  • 8. Want More Challenges.vtt (0.6 KB)
  • 5. Challenge Random Color Helper.vtt (0.6 KB)
11. 10. Properties
  • 1. Properties.mp4 (53.1 MB)
  • 2. Auto Properties.mp4 (53.1 MB)
  • 4. Challenge Review Declaring Properties.mp4 (40.3 MB)
  • 5. When to Use Properties.mp4 (20.9 MB)
  • 6. Want More Challenges.mp4 (4.9 MB)
  • 3. Challenge Declaring Properties.mp4 (3.8 MB)
  • 1. Properties.vtt (9.7 KB)
  • 4. Challenge Review Declaring Properties.vtt (6.8 KB)
  • 2. Auto Properties.vtt (5.3 KB)
  • 5. When to Use Properties.vtt (4.1 KB)
  • 3. Challenge Declaring Properties.vtt (0.6 KB)
  • 6. Want More Challenges.vtt (0.6 KB)
12. 11. Namespaces
  • 2. Tour of Namespaces - GameDevHQ.mp4 (45.1 MB)
  • 1. Namespaces.mp4 (44.0 MB)
  • 1. Namespaces.vtt (8.4 KB)
  • 2. Tour of Namespaces - GameDevHQ.vtt (6.7 KB)
13. 12. Lists
  • 5. Challenge Review Build That Object List.mp4 (131.7 MB)
  • 6. Practical Presentation Creating Inventory Item DB System.mp4 (110.4 MB)
  • 3. Challenge Review You Have Been Named.mp4 (59.7 MB)
  • 1. Lists.mp4 (30.6 MB)
  • 4. Challenge Build That Object List.mp4 (14.0 MB)
  • 7. Want More Challenges.mp4 (4.9 MB)
  • 2. Challenge You Have Been Named.mp4 (2.9 MB)
  • 5. Challenge Review Build That Object List.vtt (19.0 KB)
  • 6. Practical Presentation Creating Inventory Item DB System.vtt (18.7 KB)
  • 3. Challenge Review You Have Been Named.vtt (9.9 KB)
  • 1. Lists.vtt (6.0 KB)
  • 4. Challenge Build That Object List.vtt (2.5 KB)
  • 7. Want More Challenges.vtt (0.6 KB)
  • 2. Challenge You Have Been Named.vtt (0.4 KB)
14. 13. Enums
  • 2. Enum Enemy AI.mp4 (64.4 MB)
  • 3. Enums in Custom Classes.mp4 (42.6 MB)
  • 1. Enums.mp4 (40.4 MB)
  • 4. Casting Enums to Ints.mp4 (24.9 MB)
  • 2. Enum Enemy AI.vtt (9.8 KB)
  • 1. Enums.vtt (7.1 KB)
  • 3. Enums in Custom Classes.vtt (6.4 KB)
  • 4. Casting Enums to Ints.vtt (4.2 KB)
15. 14. Dictionaries
  • 2. Looping Through Dictionary.mp4 (69.8 MB)
  • 5. Dictionary with Primitive Types.mp4 (48.9 MB)
  • 1. Dictionary.mp4 (46.6 MB)
  • 4. Dictionary Used for Player Connections.mp4 (44.4 MB)
  • 3. When to Use a Dictionary.mp4 (11.7 MB)
  • 2. Looping Through Dictionary.vtt (11.2 KB)
  • 1. Dictionary.vtt (8.6 KB)
  • 5. Dictionary with Primitive Types.vtt (7.5 KB)
  • 4. Dictionary Used for Player Connections.vtt (6.4 KB)
  • ReadMe.txt (0.7 KB)
  • Visit Getnewcourses.com.url (0.3 KB)
  • Visit Freecourseit.com.url (0.3 KB)
  • 3. When to Use a Dictionary.vtt (0.0 KB)
16. 15. Abstract Classes & Interfaces
  • 5. What Is Polymorphism (Interview Prep).mp4 (62.5 MB)
  • 4. Interfaces Made Easy.mp4 (61.6 MB)
  • 1. Abstract Class & Methods.mp4 (35.3 MB)
  • 3. Challenge Review Employee Experience.mp4 (29.6 MB)
  • 6. Generic Interfaces.mp4 (23.2 MB)
  • 2. Challenge Employee Experience.vtt (7.3 MB)
  • 2. Challenge Employee Experience.mp4 (7.3 MB)
  • 4. Interfaces Made Easy.vtt (11.2 KB)
  • 5. What Is Polymorphism (Interview Prep).vtt (10.4 KB)
  • 1. Abstract Class & Methods.vtt (7.2 KB)
  • 3. Challenge Review Employee Experience.vtt (4.7 KB)
  • 6. Generic Interfaces.vtt (4.2 KB)
17. 16. Delegates & Events
  • 8. Return Type Delegates & Func.mp4 (60.8 MB)
  • 1. Delegates.mp4 (58.1 MB)
  • 2. Events.mp4 (54.1 MB)
  • 7. Actions.mp4 (45.3 MB)
  • 5. Challenge Review Teleport Events.mp4 (36.1 MB)
  • 6. Practical Event Driven Programming.mp4 (35.0 MB)
  • 10. Practice Delegate of Type Void Parameters.mp4 (31.4 MB)
  • 13. Practice Delegate Return Type Parameters.mp4 (26.7 MB)
  • 11. Practice Delegate of Type Void No Parameters (Lambda).mp4 (26.7 MB)
  • 9. Lambda Expression.mp4 (23.5 MB)
  • 14. Simple Callback System.mp4 (22.9 MB)
  • 12. Practice Delegate Return Type No Parameters.mp4 (22.9 MB)
  • 3. Working with Delegates & Events Example.mp4 (21.9 MB)
  • 4. Challenge Teleport Events.mp4 (5.8 MB)
  • 8. Return Type Delegates & Func.vtt (12.1 KB)
  • 2. Events.vtt (10.1 KB)
  • 1. Delegates.vtt (10.0 KB)
  • 7. Actions.vtt (9.3 KB)
  • 6. Practical Event Driven Programming.vtt (6.8 KB)
  • 10. Practice Delegate of Type Void Parameters.vtt (5.9 KB)
  • 13. Practice Delegate Return Type

Code:

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