[ DevCourseWeb ] ArtStation - Creating realistic garment in for games & realtime render. Complete process from modelling to texturing

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size2.8 GB
  • Uploaded Byfreecoursewb
  • Downloads26
  • Last checkedJan. 03rd '21
  • Date uploadedDec. 30th '20
  • Seeders 4
  • Leechers1

Infohash : 9D40A8BC994E1BC9DA7383D9AD6D7921989943A0

[ DevCourseWeb.com ] Creating realistic garment in for games & realtime render. Complete process from modelling to texturing

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Duration: 4h 37m | Video: .MP4 1904x984, 24 fps(r) | Audio: AAC, 48000 Hz, 2ch | Size: 2.65 GB
Genre: eLearning | Language: English
In this video I combined 4 previous videos to nstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
- modeling in MD,
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.

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Files:

  • [ DevCourseWeb.com ] ArtStation - Creating realistic garment in for games & realtime render. Complete process from modelling to texturing.zip (2.8 GB)

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