Carmageddon *1997* [ENG] [REPACK] [.iso]

  • CategoryGames
  • TypePC Game
  • LanguageEnglish
  • Total size54.4 MB
  • Uploaded Bywo0tta
  • Downloads517
  • Last checkedMay. 21st '18
  • Date uploadedJun. 21st '13
  • Seeders 0
  • Leechers0

Infohash : 8A653110B67E0A7ACBB5BB21DA68A77F0DBFC091



Developer: Stainless Games
Publisher: SCi, Interplay
Series: Carmageddon
Engine: BRender
Platform: MS-DOS, Microsoft Windows, Macintosh, PlayStation, Nintendo 64, Game Boy Color, Android, iOS
Release date: MS-DOS June 30, 1997, Microsoft Windows / Macintosh 1997, PlayStation 1999
Genre: Vehicular combat, Open world
Mode: Single player, multiplayer
Media/distribution: CD-ROM
About:

GamePlay



In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars, or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level.

The game featured instrumental versions of songs from Fear Factory's album Demanufacture, with the song Zero Signal being used in the game's intro. The other songs from the album that appear are Demanufacture and Body Hammer.

Development



The game that became Carmageddon started out as "3D Destruction Derby", a banger racing sim prototyped by Stainless Software. This was signed by SCi in 1995, but the banger-racing angle was soon dropped and for a while the game was to use the Mad Max license. This fell through, and was replaced by the Death Race 2000 license, as a sequel to the original film was at that time planned (it eventually emerged as a comic book).[2] This introduced the running-over of pedestrians into the game. When this license also fell through, SCi and Stainless took the decision to proceed with the game anyway, creating their own IP. The name "Carmageddon" was coined, and development proceeded with the designers allowed unusually free rein with regard to the content of the game.

Carmageddon was originally released on the PC (for DOS) in 1997, and was eventually ported to Microsoft Windows (1997), Macintosh (1997), PlayStation (1999), Nintendo 64 (2000) and Game Boy Color (2001). The PlayStation and Nintendo 64 versions of Carmageddon are more similar to Carmageddon II. The Nintendo 64 port was ill-received, being N64 Magazine's lowest rated game at 8% from 1999 till 2004[citation needed]. A port of the first game was in development for the Gizmondo, but was never released due to the system's demise. A new version of the game was released for iOS on October 17, 2012. A version for Android devices has been announced in Q3 2012.

Orginal System Requirements:

Pentium 133 MHz CPU
32 MB RAM
190 MB HDD
2 MB VESA + 3DFX VooDoo 4MB
4x CD-ROM

REPACK - System Requirements:
1. CPU 1.0 GHz
2. RAM 64 Mb
3. HDD 190 Mb

Interface:

1. English

Installation instruction:

1. Burn to CD/DVD or mount using a virtual drive (Alcohol 52% or Daemon Tools)
2. Install Game
3. Play

Files:

  • Carmageddon.iso (54.4 MB)
  • ReadMe.txt (0.3 KB)

Code:

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