Developing Graphics Frameworks with Java and OpenGL

  • CategoryOther
  • TypeE-Books
  • LanguageEnglish
  • Total size11.9 MB
  • Uploaded Byfreecoursewb
  • Downloads34
  • Last checkedMay. 12th '22
  • Date uploadedMay. 10th '22
  • Seeders 8
  • Leechers3

Infohash : 52B103A0BF3155B7B8FD2623F10E340C77E14FA7

Developing Graphics Frameworks with Java and OpenGL



https://DevCourseWeb.com

English | 2022 | ISBN: ‎ 0367720833 | 309 pages | True PDF | 11.92 MB

Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional (3D) scenes. The book explains the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

You will learn how to combine the power of OpenGL, the most widely adopted cross-platform application programming interface (API) for graphics processing unit (GPU) programming, with the accessibility and versatility of the Java programming language.

Files:

[ DevCourseWeb.com ] Developing Graphics Frameworks with Java and OpenGL
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    • Bonus Resources.txt (0.4 KB)
    • DevelopingGraphicsFrameworksWithJavaandOpengl.pdf (11.9 MB)

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