CBTNugget - JavaScript Essentials Online Training
- CategoryOther
- TypeTutorials
- LanguageEnglish
- Total size10.3 GB
- Uploaded ByxHOBBiTx
- Downloads21
- Last checkedOct. 06th '22
- Date uploadedOct. 06th '22
- Seeders 4
- Leechers10
Infohash : 76AD6A31C6490516E70D33971C59FD1A41BCED2B
CBTNuggets – JavaScript Essentials Online Training
English | Size: 10.26 GB
This entry-level JavaScript Essentials training prepares software developers to read and write JavaScript at a beginner’s level, with a solid understanding of server-side application development and what the language can unlock for you.
It’s not possible to say precisely which programming languages are the most used, but there’s no doubt that JavaScript is among the world’s most popular languages for software developers. There’s really no two ways about it: a developer who doesn’t know JavaScript is like a racecar driver who doesn’t know how to shift gears. You might get going, but eventually you’re going to slow down.
This JavaScript Essentials course is the perfect way to get your feet wet with JavaScript. Learn the fundamentals of the language and get practice incorporating it into your own development.
After finishing the videos in this JavaScript Essentials training, you’ll know how to read and write JavaScript at a beginner’s level, with a solid understanding of server-side application development and what the language can unlock for you.
For anyone who leads an IT team, this JavaScript training can be used to onboard new software developers, curated into individual or team training plans, or as a JavaScript reference resource.
JavaScript Essentials: What You Need to Know
This JavaScript Essentials training has videos that cover JavaScript best practices topics including:
• Reading and understanding the language and syntax of JavaScript
• Putting data into variables and retrieving it later
• Writing code that runs only when certain conditions are met
• Integrating or manipulating HTML and CSS with JavaScript
• Developing simple applications entirely in JavaScript
Who Should Take JavaScript Essentials Training?
This JavaScript Essentials training is considered associate-level JavaScript training, which means it was designed for software developers. This JavaScript skills course is valuable for new IT professionals with at least a year of experience with JavaScript best practices and experienced software developers looking to validate their JavaScript skills.
– New or aspiring software developers. Brand new software developers are the perfect audience for this JavaScript Essentials course. The language and theory will be familiar to anyone with a technical background, but the opportunities to practice are where you’ll really excel. The right way to learn JavaScript is by practicing – and you get plenty in this course.
– Experienced software developers. If you’ve been working as a software developer for several years already but haven’t learned JavaScript yet, you’re going to want to remedy that as soon as possible. Fortunately, you’ll breeze right through this course, learn the basics and be ready for advanced courses in no time.
About Instructor
Shaun Wassell – Nugget trainer since 2021
“I love seeing people go from earning peanuts to being able to comfortably take their families on multiple vacations – just because they were willing to learn something ‘nerdy!'”
Shaun brings nearly 10 years of software development experience to his training. Prior to joining CBT Nuggets, he was a senior full-stack developer. His interest in technology started as a child because he wanted to create video games and his parents bought him GameMakerStudio. When Shaun isn’t creating training, he enjoys gardening, distance running, investing, and learning foreign languages.
Files:
CBTNugget - JavaScript Essentials Online Training- 1. Get Started with JavaScript .mp4 (18.0 MB)
- 10. While-Loops in JavaScript .mp4 (30.1 MB)
- 100. Creating New Dates .mp4 (57.9 MB)
- 101. Accessing Time Units .mp4 (58.7 MB)
- 102. Date Setter Methods .mp4 (68.8 MB)
- 103. Introduction .mp4 (9.0 MB)
- 104. Basic Class Syntax .mp4 (72.9 MB)
- 105. Defining Methods and Static Variables .mp4 (75.2 MB)
- 106. JavaScript Class Inheritance .mp4 (99.6 MB)
- 107. Introduction -3.mp4 (14.4 MB)
- 108. Pre-ES6 JavaScript Classes .mp4 (76.2 MB)
- 109. The instanceof Keyword .mp4 (52.2 MB)
- 11. Introduction -3.mp4 (10.2 MB)
- 110. Prototypal Inheritance Basics .mp4 (76.3 MB)
- 111. Interfaces in JavaScript .mp4 (39.9 MB)
- 112. Introduction -5.mp4 (16.0 MB)
- 113. The 3 Main Asynchronous Strategies .mp4 (35.0 MB)
- 114. Asynchronous Programming with Callbacks .mp4 (59.4 MB)
- 115. Callback Examples .mp4 (82.8 MB)
- 116. Asynchronous Programming with Promises .mp4 (70.8 MB)
- 117. Asynchronous Programming with Async and Await .mp4 (34.6 MB)
- 118. Introduction .mp4 (16.5 MB)
- 119. Setting Up an Express Project .mp4 (38.0 MB)
- 12. Weak vs. Strong Typing and Dynamic vs. Static Typing .mp4 (31.2 MB)
- 120. Creating an Express Server .mp4 (45.7 MB)
- 121. Adding Basic Request Handlers .mp4 (51.8 MB)
- 122. Separating Express Routes by Path .mp4 (68.6 MB)
- 123. Introduction .mp4 (15.5 MB)
- 124. Handling Different Request Types .mp4 (40.0 MB)
- 125. Testing POST, PUT, and DELETE Routes .mp4 (68.4 MB)
- 126. Handling a Request Body .mp4 (112.6 MB)
- 127. Handling URL and Query Parameters .mp4 (71.3 MB)
- 128. Introduction .mp4 (12.2 MB)
- 129. Methods for Customizing Responses .mp4 (89.0 MB)
- 13. Numbers in JavaScript .mp4 (36.0 MB)
- 130. Working with Cookies .mp4 (72.6 MB)
- 131. Adding Middleware to Express Servers .mp4 (119.5 MB)
- 132. Introduction -3.mp4 (12.2 MB)
- 133. Creating a List Endpoint .mp4 (9.4 MB)
- 1337x.to.txt (0.1 KB)
- 134. Creating a Read Endpoint .mp4 (36.5 MB)
- 135. Creating a Search Endpoint .mp4 (58.6 MB)
- 136. Creating a Create Endpoint .mp4 (64.7 MB)
- 137. Creating Delete and Update Endpoints .mp4 (73.3 MB)
- 138. Introduction .mp4 (24.4 MB)
- 139. In-Depth String Details .mp4 (68.7 MB)
- 14. Strings in JavaScript .mp4 (37.1 MB)
- 140. Array-Related String Methods .mp4 (94.6 MB)
- 141. Colorizing Strings with Chalk .mp4 (37.7 MB)
- 142. Introduction .mp4 (25.8 MB)
- 143. Basics of the FS Package .mp4 (100.0 MB)
- 144. Reading Files .mp4 (70.5 MB)
- 145. Writing Data to Files .mp4 (64.9 MB)
- 146. Introduction .mp4 (21.8 MB)
- 147. Command-Line Arguments in Node.js .mp4 (72.5 MB)
- 148. Parsing Flags in Command-Line Arguments .mp4 (71.4 MB)
- 149. Boolean Flags and Flags with Multiple Values .mp4 (84.4 MB)
- 15. Booleans in JavaScript .mp4 (47.9 MB)
- 150. Introduction .mp4 (33.1 MB)
- 151. Getting User Input with Prompts .mp4 (70.9 MB)
- 152. The Readline Promises Package .mp4 (62.2 MB)
- 153. Strategies for Displaying Multiple Prompts .mp4 (71.8 MB)
- 154. Collecting Multi-Line Input .mp4 (86.2 MB)
- 155. Introduction .mp4 (31.9 MB)
- 156. Basic Functions for Console Drawing .mp4 (102.4 MB)
- 157. Drawing a Square .mp4 (52.9 MB)
- 158. Creating a Draw Rectangle Function .mp4 (98.9 MB)
- 159. Introduction .mp4 (25.9 MB)
- 16. Introduction -5.mp4 (9.7 MB)
- 160. Basic 4-Bit Console Color Syntax .mp4 (66.7 MB)
- 161. 8-Bit and RGB Console Color Syntax .mp4 (53.8 MB)
- 162. Other Font Decorations .mp4 (23.9 MB)
- 163. Creating Color Helper Functions .mp4 (85.2 MB)
- 164. Introduction -3.mp4 (15.3 MB)
- 165. Creating a Basic Loading Animation .mp4 (112.2 MB)
- 166. Creating an Animated Loading Bar .mp4 (94.9 MB)
- 167. Position Adjustments for Animations .mp4 (47.0 MB)
- 168. Displaying Progress for Real Tasks .mp4 (46.5 MB)
- 169. Introduction -5.mp4 (29.1 MB)
- 17. Objects in JavaScript .mp4 (84.9 MB)
- 170. Designing the Game .mp4 (33.7 MB)
- 171. The Main Game Loop .mp4 (70.2 MB)
- 172. Displaying Player Moves on the Grid .mp4 (38.7 MB)
- 173. Tracking Player Moves .mp4 (54.1 MB)
- 174. Displaying the Tic-Tac-Toe Grid .mp4 (39.4 MB)
- 175. Introduction -7.mp4 (14.4 MB)
- 176. Deciding Who Wins and Ending the Game .mp4 (116.8 MB)
- 177. Calculating Vertical, Diagonal, and Corner Wins .mp4 (67.9 MB)
- 178. Validating and Parsing User Input .mp4 (91.9 MB)
- 179. Introduction -9.mp4 (30.3 MB)
- 18. Arrays in JavaScript .mp4 (35.4 MB)
- 180. Basics of Websockets .mp4 (51.4 MB)
- 181. Setting Up A Socket.io Client and Server .mp4 (63.1 MB)
- 182. Sending and Handling Socket Events .mp4 (58.5 MB)
- 183. Creating a Simple Chat-Room Program .mp4 (89.3 MB)
- 184. Introduction 1.mp4 (26.0 MB)
- 185. Creating Client-Side and Server-Side Programs .mp4 (62.8 MB)
- 186. Basic Server-Client Communication Strategy .mp4 (54.0 MB)
- 187. Waiting for Other Players to Join .mp4 (62.4 MB)
- 188. Hosting Node.js Servers on Heroku .mp4 (79.9 MB)
- 189. Introduction 3.mp4 (13.7 MB)
- 19. Functions in JavaScript .mp4 (55.2 MB)
- 190. Starting the Game and Printing the Grid .mp4 (68.2 MB)
- 191. Getting Player Input Remotely .mp4 (102.8 MB)
- 192. Ending the Game Remotely .mp4 (96.0 MB)
- 193. Validating Input and Releasing Updates .mp4 (55.7 MB)
- 194. Introduction 5.mp4 (17.7 MB)
- 195. Calculating Cats' Games .mp4 (79.6 MB)
- 196. Rethinking the Player Management Strategy .mp4 (143.7 MB)
- 197. Managing Multiple Games .mp4 (95.9 MB)
- 198. Introduction 7.mp4 (18.7 MB)
- 199. Making Sure Positions are Empty .mp4 (72.1 MB)
- 2. What is Jav
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