Data Structures and OOP with C++ | CS104, CS105 Masterclass

  • CategoryOther
  • TypeTutorials
  • LanguageEnglish
  • Total size3.3 GB
  • Uploaded Bytutsnode
  • Downloads46
  • Last checkedMar. 12th '23
  • Date uploadedMar. 11th '23
  • Seeders 38
  • Leechers24

Infohash : ADE6D5C05A4C582D7C4F58DAC56039DE13F06C5C


Description

Welcome to our CS104, C105 Masterclass! In this class, we will dive into the world of Data Structures and Object-Oriented Programming (OOP) using the popular programming language, C++.

Data structures are an essential part of computer science, as they provide an organized way of storing and manipulating data. By using data structures, we can access and modify data more efficiently, which is essential for developing efficient and effective software.

In our class, we will cover various data structures, including arrays, linked lists, stacks, queues, and trees. We will explore how to implement these structures in C++ and how to perform basic operations like insertion, deletion, and searching. Additionally, we will discuss the advantages and disadvantages of each data structure and when to use them in different situations.

Linked lists, for example, are a popular data structure used to store and manage data in a sequence. Linked lists are efficient because they can be dynamically allocated and are flexible in size. However, they can be more complicated to implement and use than other data structures like arrays.

Stacks and queues are also important data structures that are commonly used in software development. Stacks use the “last in, first out” (LIFO) principle, while queues use the “first in, first out” (FIFO) principle. These data structures are useful for managing data in a specific order, and we will learn how to implement and use them in our class.

Trees are another popular data structure that we will cover in our class. Trees are useful for organizing data in a hierarchical structure and are often used in computer science applications like file systems, databases, and search engines.

In addition to data structures, we will also cover the basics of OOP in C++. Object-oriented programming focuses on encapsulation, inheritance, and polymorphism. With OOP, we can create reusable code, improve code organization and structure, and make code maintenance more manageable.

In our class, we will cover the basics of OOP in C++, including classes, objects, constructors, and destructors. We will also discuss inheritance, polymorphism, and encapsulation, and how they can be used to improve the functionality of our programs.

C++ is a powerful programming language known for its speed and efficiency. It is widely used in developing operating systems, embedded systems, and gaming applications. With C++, we can take advantage of its powerful features to create complex programs with high performance.

In our class, we will explore the C++ syntax and how it can be used to implement data structures and OOP concepts. We will also learn how to optimize our code for performance and efficiency.

To wrap it up, our CS104, C105 Masterclass will provide you with a solid foundation in Data Structures and Object-Oriented Programming with C++. You will learn how to implement data structures, use OOP concepts to improve your code, and take advantage of the powerful features of C++.
Who this course is for:

This course is ideal for individuals who want to enhance their programming skills with C++ and learn the fundamentals of data structures and OOP.
Aspiring computer science students who want to get a head start in their coursework or professionals who wish to expand their knowledge of programming will benefit from this course.
Students who have a basic understanding of C++ but want to learn advanced techniques and concepts such as inheritance, polymorphism, and abstraction should take this course.
Students who have a basic understanding of C++ but want to learn advanced techniques and concepts such as inheritance, polymorphism, and abstraction should take this course.
Programmers who want to learn how to design efficient algorithms and optimize code will find this course valuable.
This course is also suitable for individuals who are interested in pursuing a career in software development, particularly in industries such as gaming, mobile app development, and finance.

Requirements

Very BASIC C++ Programming

Last Updated 2/2023

Files:

Data Structures and OOP with C CS105 C104 Masterclass [TutsNode.net] - Data Structures and OOP with C CS105 C104 Masterclass 14 - Creating Custom LinkedList
  • 63 - Developing InsertHead InsertTail and Insert Methods.mp4 (148.7 MB)
  • 64 - A4-Developing-Search-Operation.txt (2.8 KB)
  • 63 - A3-Developing-InsertHead-InsertTail-and-Insert-Methods.txt (2.4 KB)
  • 61 - A1-Creating-Custom-Linked-List.txt (1.1 KB)
  • 62 - A2-Get-Method.txt (1.1 KB)
  • 65 - Removing Items.mp4 (120.4 MB)
  • 61 - Creating Custom Linked List.mp4 (87.1 MB)
  • 64 - Developing Search Operation.mp4 (50.0 MB)
  • 62 - Get Method.mp4 (45.9 MB)
1 - D4 Introduction to CPP Classes
  • 1 - A1-POD-Data-Classes.txt (0.3 KB)
  • 2 - A2-Unions-in-CPP.txt (0.5 KB)
  • 3 - A3-Methods-in-Struct.txt (0.3 KB)
  • 4 - A4-Access-Controls-in-CPP.txt (0.6 KB)
  • 5 - A5-Classes-and-Initializing-Class-Member.txt (0.6 KB)
  • 6 - A6-Constructors.txt (0.6 KB)
  • 7 - A7-Destructors-in-CPP.txt (0.6 KB)
  • 8 - A8-Initializers-in-CPP.txt (0.6 KB)
  • 8 - Initializers in CPP.mp4 (60.2 MB)
  • 4 - Access Controls in CPP.mp4 (48.2 MB)
  • 2 - Unions in CPP.mp4 (44.4 MB)
  • 5 - Classes and Initializing Class Member.mp4 (31.2 MB)
  • 3 - Methods in Struct.mp4 (29.1 MB)
  • 6 - Constructors.mp4 (24.8 MB)
  • 1 - POD Data Classes.mp4 (20.9 MB)
  • 7 - Destructors in CPP.mp4 (11.2 MB)
7 - Data Structures in CPP
  • 39 - A3-Developing-main-Function-and-using-static-cast.txt (2.2 KB)
  • 38 - A2-Creating-Random-Card-Generator-Using-Enum-and-rand.txt (1.8 KB)
  • 37 - A1-Introduction-to-Basic-CPP-Programming.txt (0.3 KB)
  • 38 - Creating Random Card Generator Using Enum and rand.mp4 (102.7 MB)
  • 39 - Developing main Function and using staticcast.mp4 (71.7 MB)
  • 37 - Introduction to Basic CPP Programming.mp4 (57.5 MB)
9 - Data Structures Templates
  • 45 - A2-Class-Templates-in-CPP.txt (1.4 KB)
  • 44 - A1-Starting-with-Templates.txt (1.2 KB)
  • 45 - Class Templates in CPP.mp4 (116.7 MB)
  • 44 - Starting with Templates.mp4 (53.5 MB)
10 - Data Structures STL and Asymptotic Analysis
  • 49 - A4-Developing-Main.txt (1.4 KB)
  • 50 - A5-Factorial-Method.txt (1.4 KB)
  • 48 - A3-Scenario-Analysis.txt (0.9 KB)
  • 47 - A2-Algorithm-Analysis.txt (0.5 KB)
  • 47 - Algorithm Analysis.mp4 (67.8 MB)
  • 48 - Scenario Analysis.mp4 (53.2 MB)
  • 50 - Factorial Method.mp4 (27.0 MB)
  • 46 - Introduction to STL.mp4 (19.9 MB)
  • 49 - Developing Main.mp4 (16.1 MB)
5 - Pointers
  • 28 - A4-Pointers-in-Practice-Part-4.txt (1.3 KB)
  • 27 - A3-Pointers-in-Practice-Part-3.txt (0.9 KB)
  • 26 - A2-Pointers-in-Practice-Part-2.txt (0.7 KB)
  • 25 - A1-Pointers-in-Practice.txt (0.4 KB)
  • 26 - Pointers in Practice Part 2.mp4 (57.7 MB)
  • 28 - Pointers in Practice Part 4.mp4 (35.0 MB)
  • 27 - Pointers in Practice Part 3.mp4 (25.7 MB)
  • 25 - Pointers in Practice.mp4 (24.3 MB)
2 - Introduction to Pointers
  • 9 - 11-Pointers-in-CPP.txt (0.4 KB)
  • 10 - A1-C-Beginning-to-Pointers.txt (0.3 KB)
  • 11 - A2-Dereference-Operator-in-CPP.txt (0.8 KB)
  • 12 - A3-Pointers-and-Arrays.txt (0.4 KB)
  • 13 - B2-nullptr.txt (0.4 KB)
  • 14 - B3-Pointer-arithmetic-in-CPP.txt (0.4 KB)
  • 16 - C2-Consts-and-Casts-with-Pointers.txt (0.8 KB)
  • 15 - C1-Arrays-out-of-bounds-and-Deallocating-Pointers.txt (0.3 KB)
  • 17 - C3-Allocating-Memory.txt (0.2 KB)
  • 18 - C4-Allocating-memory-as-arrays.txt (0.3 KB)
  • 19 - C5-Lifetime-of-Memory.txt (0.3 KB)
  • 9 - Pointers in CPP.mp4 (99.7 MB)
  • 12 - Pointers and Arrays.mp4 (62.8 MB)
  • 11 - Dereference Operator in CPP.mp4 (62.7 MB)
  • 14 - Pointer arithmetic in CPP.mp4 (49.8 MB)
  • 16 - Consts and Casts with Pointers.mp4 (45.2 MB)
  • 10 - C Beginning to Pointers.mp4 (41.0 MB)
  • 15 - Arrays out of bounds and Deallocating Pointers.mp4 (29.7 MB)
  • 19 - Lifetime of Memory.mp4 (22.8 MB)
  • 17 - Allocating Memory.mp4 (22.7 MB)
  • 13 - nullptr.mp4 (18.4 MB)
  • 18 - Allocating memory as arrays.mp4 (18.0 MB)
4 - References in CPP
  • 23 - A3-Code-Example-with-AUTO-TUPLE-and-FOR-LOOP.txt (1.0 KB)
  • 24 - A4-Range-Based-for-Loop.txt (0.7 KB)
  • 21 - A1-References.txt (0.5 KB)
  • 22 - A2-Example-Project-With-References.txt (0.5 KB)
  • 23 - Code Example with AUTO TUPLE and FOR LOOP.mp4 (89.9 MB)
  • 24 - Range Based for Loop.mp4 (51.2 MB)
  • 21 - References.mp4 (33.7 MB)
  • 22 - Example Project With References.mp4 (32.1 MB)
8 - Data Structures ADT
  • 43 - A4-Controlling-Copy-Operations-with-ADT.txt (0.8 KB)
  • 42 - A3-Virtual-Methods-and-Overriding-from-Class.txt (0.6 KB)
  • 41 - A2-Creating-ADT-Class-and-using-Constructors.txt (0.4 KB)
  • 41 - Creating ADT Class and using Constructors.mp4 (67.6 MB)
  • 42 - Virtual Methods and Overriding from Class.mp4 (57.2 MB)
  • 43 - Controlling Copy Operations with ADT.mp4 (38.7 MB)
  • 40 - Introduction to ADT.mp4 (16.2 MB)
13 - Nodes in Data Structures
  • 60 - A2-Creating-and-Chaining-nodes-with-Different-data-types.txt (0.6 KB)
  • 59 - A1-Node-and-Chaining-Example.txt (0.6 KB)
  • 59 - Node and Chaining Example.mp4 (102.8 MB)
  • 60 - Creating and Chaining nodes with Different data types.mp4 (73.1 MB)
3 - STL
  • 20 - A1-STL-Vectors-and-Arrays.txt (0.4 KB)
  • 20 - STL Vectors and Arrays.mp4 (57.0 MB)
6 - Functions
  • 35 - A7-Functions-Part-6.txt (0.5 KB)
  • 31 - A3-Functions-Part-2.txt (0.5 KB)
  • 32 - A3-Functions-Part-2.txt (0.5 KB)
  • 33 - A5-Functions-Part-4.txt (0.5 KB)
  • 34 - A6-Functions-Part-5.txt (0.5 KB)
  • 29 - A1-In

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